Getting Started
Talent Points
Spend into Class, Weapon Craft, Physicality — and Channeling if you walk that path.
Level 1
3 Talent Points
Odd Levels
+2 (after 1)
Even Levels
+1
Tree Cap
≤ your level
Next
Leveling Up
Talent Points define combat adeptness — class abilities, fighting styles, physicality, and channeling strength. At creation you have 3 points and must seed a class tree, a fighting style (or channeling), and the physicality tree.
Spending Rules
Trees and prerequisites live on each class / craft page.
- Spend “in order” down a Class Tree or Physicality Tree, or with listed prerequisites in a Fighting Style / Channeling.
- Every class gains 3 talent points at level 1, 2 every odd level after 1, and 1 every even level. A level 4 character has 7 talent points (before DM awards).
- Your total Talent Points spent down any one tree may equal, but not exceed, your level.
- DMs may award extra talent points for achievements or balance.
Talent Point Progression
Cumulative total and points earned at that level. Tap a column while you play.
Scroll sideways on small screens — level is the column header.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 3 | 4 | 6 | 7 | 9 | 10 | 12 | 13 | 15 | 16 | 18 | 19 | 21 | 22 | 24 | 25 | 27 | 28 |
| Earned | 3 | 1 | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 |
Wheel of Time RPG · Talent Points Rules manual